Rapid Fire: a brief history of flight has been released on the Oculus Home store in the Entertainment section. The experience was one of the original content pieces offered on Samsung Milk VR and Hulu's Gear VR App. Also featured on Jaunt VR, the experience was invited to be a launch partner on Facebook's spatial audio 360 video rollout.
The original experience from Studio Transcendent guides viewers on a 6-minute journey through the history of aviation — an airshow one could never see in real life. Witness the Wright Flyer’s first leap, dodge bullets from a WWI fighter, get buzzed by the leading-edge F22 Raptor fighter jet, and be nearly engulfed by the world’s largest plane.
Gorgeously rendered with cinematic realism, Rapid Fire showcases Studio Transcendent’s adept use of Unreal Engine as a VR development platform.
This project is a strong example of the blending of Studio Transcendent’s creative and technical skills: In order to create realistic animations of the aircraft, the team rigged up an existing flight simulator and flew accurate models of the various planes while capturing the flightpath data. Co-founder John Dewar wrote a conversion program to bring the data from the simulator into Unreal Engine. This is something that Studio Transcendent believes has never been done before in VR.
Co-founder Aaron Nicholson employed his extensive theater background to create a script that closely involves the viewer in the story of aviation. He also voiced the character of Colonel Thompson, the show’s narrator. The original score was written by Joel Douek. A full surround sound mix was created by Ecco VR.
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